Other Places You Might Find Some Mark Wallace
- Glossary Of Terms « TMCResourceKit on What’s the Best Definition of Pervasive Gaming?
- Pervasive Gaming and Best Practices at StoryWorld | THE LAST WEBLOG « Transmedia Camp 101 on Pervasive Gaming and Best Practices at StoryWorld
- More Evidence of Maturing Private Equity Markets | THE LAST WEBLOG on Y Combinator Over-Inflates Startup Valuations? Don’t Think So
- Will the Public Company Soon be a Thing of the Past? | THE LAST WEBLOG on Y Combinator Over-Inflates Startup Valuations? Don’t Think So
The Last Tagcloudadvertising board games cities economy events eve online Facebook fps game design game development game mechanics games gaming gps hark hoard homefront html5 innovation investors iPhone journalism location based marketing media mmo mobile narrative pervasive games RTS social media starcraft startups story strategy technology tech trees The Sims transmedia venture capital virtual goods virtual worlds war wello world of warcraft
Monthly Archives: April 2011
(Bigger image) I’ve been looking into the matter of tech trees and talent trees lately as I hammer out the details of the system I want to use in my own game, and I was going to write a long … Continue reading