I chose "A"
On Tuesday, I started teaching a graduate studies course in the History and Techniques of Games at the Academy of Art University in San Francisco. (To prepare, I ran through the Academy’s new faculty orientation, which included the above multiple-choice question, much to my delight). We’ll be looking at the history of games and gaming from the very beginning (i.e., ca. 5,000 years ago) on through the very latest. I want to construct the course around three main ideas:

  • what games are and where they come from
  • how games are made (in terms of both design and culture)
  • the roles of games in society and our lives

The course description (which I did not write) sounds pretty cool (see below), though it does not include the game of Rock, Paper, Anything (more about that below as well) that I had students play. Continue reading