Other Places You Might Find Some Mark Wallace
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- check out the TL;DR Conference on the new technology cycle that will be driven by #HTML5 and post-PC devices #tldrconf http://t.co/qAlO11g3 2012/02/20
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- Marked as to-read: The Lifecycle of Software Objects by Ted Chiang http://t.co/n5BwQ7Ex 2012/02/18
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- Richard Vahrman on What’s the Best Definition of Pervasive Gaming?
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- Storyworld Conference Panel « pervasive media on Pervasive Gaming and Best Practices at StoryWorld
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Tag Archives: story
His Father was the Pope: The Exquisite Corpse of GS623
In the graduate studies course on the history and techniques of games that I’ve been teaching, I have my students create a prose Exquisite Corpse as part of our unit on parlor games. (We are also talking about participatory storytelling … Continue reading
Transmedia and the Future of Narrative Entertainment
I have a picture in my head of someone’s experience, circa 2-5 years from now (and probably starting sooner, like already), that is about how we will discover and consume our stories — our narrative entertainment experiences of whatever kind. … Continue reading
Playing the Story
I’ve been doing a bunch of of over-thinking lately about the evolution of story and the future of narrative entertainment, so rather than continue that navel-gazing, here’s the short form (the short story, so to speak), and I’ll have more … Continue reading
Perez Hilton via George Lucas: the Homer of the Modern Age?
Reading The Iliad lately has put me in mind of an interesting question: Can you discern a society’s evolutionary progress in the kinds of stories it tells? Or perhaps a better, more generalized version of the question would be this: … Continue reading