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Tag Archives: transmedia
Strategy Game Gets Book Deal
The most interesting part of this press release announcing that Ireland-based game company Digit raises US$2.5m is not the financing news, but the last sentence of the release: “Kings of the Realm [Digit's free-to-play strategy title] is due out later … Continue reading
Transmedia and the Future of Narrative Entertainment
I have a picture in my head of someone’s experience, circa 2-5 years from now (and probably starting sooner, like already), that is about how we will discover and consume our stories — our narrative entertainment experiences of whatever kind. … Continue reading
Other Transmedia Business Models
Henry Jenkins has a great series of guest posts from Brian Clark up on his blog at the moment. It’s a five-part series on transmedia business models, and it makes a lot of interesting points, including looking at transmedia production … Continue reading
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Tagged business models, financing, gaming, transmedia, virtual goods
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Pervasive Gaming and Best Practices at StoryWorld
I was at the StoryWorld conference in San Francisco earlier this week. It’s great to see the beginnings of a cohesive community and body of thought emerge around transmedia and evolving narrative — it reminds me of the early days … Continue reading
Posted in Uncategorized
Tagged cities, events, game design, games, location based, pervasive games, transmedia
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Playing the Story
I’ve been doing a bunch of of over-thinking lately about the evolution of story and the future of narrative entertainment, so rather than continue that navel-gazing, here’s the short form (the short story, so to speak), and I’ll have more … Continue reading
