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Tag Archives: world of warcraft
Mass Queens and the Clarity of Game Mechanics
One question I’ve been pondering as I go about designing a strategy game is that of clarity in game mechanics, and in combat systems in particular. Committed players of strategy games (and many other genres, for that matter) have long … Continue reading
Posted in Uncategorized
Tagged game design, game mechanics, gaming, starcraft, world of warcraft
13 Comments
Nude Skin Patch for… the World?
Mashable reports on an augmented reality iPhone app that lets you see the world as if no one in it were wearing any clothes. Catch the video from the “clever marketer” who created the app. Of course, it isn’t real. … Continue reading
Four Second Skin T-Shirts to Give Away
Just realized I have four t-shirts to give away for the film Second Skin (in which I appear very briefly, giving an interview to the filmmakers), a documentary about online game addiction. The film is actually very good. It’s a … Continue reading
Online Game Addiction: DVD Giveaway
I have a few copies of Second Skin to give away, the recent documentary that looks at the phenomenon of addiction to online games like World of Warcraft. (I appear briefly in the film, commenting on virtual worlds in general.) … Continue reading
